using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_BT_008t : SimTemplate //* 小鬼施法者 Impcaster
	{
        //<b>Spell Damage +1</b>
        //<b>法术伤害+1</b>
        public override void onAuraStarts(Playfield p, Minion m)
        {

            if (m.own)
            {
                p.spellpower++;
            }
            else
            {
                p.enemyspellpower++;
            }
        }

        public override void onAuraEnds(Playfield p, Minion m)
        {
            if (m.own)
            {
                p.spellpower--;
            }
            else
            {
                p.enemyspellpower--;
            }
        }
    }
}
